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Mi'raj by Asanbonsam Mi'raj by Asanbonsam
The Mirajarim are one of two results of me being unsatisfied with the Baitu shifters in the Changing Breeds game line be White Wolf. These shifters live all over the Arabian Peninsula, Northern Africa and the neighbouring parts of Western Asia. They change between humans and cape hares.

The other species are the Wakdjungégabo. But unlike them the Mirajarim are one of the most dangerous beings you can encounter. Skilled assassins and killers, if an Mi'raj decides to end your life, you are probably dead within the week. Size and power, walls and guns, if a Mi'raj has ever targeted you, for whatever reason, you cannot escape. If your lucky the shifter searches for an opportunity to mate, if not, well…
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:iconmaren-b:
maren-B Featured By Owner Oct 15, 2013
love the notrast concept XD great evil bunnys !
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:iconasanbonsam:
Asanbonsam Featured By Owner Oct 19, 2013
Thank you. I wonder how people will react to my "werechickens"....^^
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:iconmaren-b:
maren-B Featured By Owner Oct 22, 2013
it's great. but my opinion isn`t much worth cause i`m one of the crazy ones ;D
i thought ones about a wereladybug :P
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:iconasanbonsam:
Asanbonsam Featured By Owner Oct 23, 2013
Well judge for yourself: fav.me/d6rjoqe
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:iconkiba-aido:
Kiba-Aido Featured By Owner Mar 24, 2013  Hobbyist Traditional Artist
wow I love this <3
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:iconneotiamat99:
NeoTiamat99 Featured By Owner Mar 23, 2013
You know, I never really thought I would say this but that is an exceedingly badass rabbit. Have you got anymore on the Mirajarim, setting or mechanics, or is this about it?
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 23, 2013
So far there is not much. I only created them shortly before drawing this. So far they are only a rough sketch:
Although Islamic poetry places the being called Al-mi'raj on a mysterious island in the Indian Ocean, and features it with a single long foot and a black sprialing horn on its forehead, nothing could be further from the truth.
The Al-mi'raj live on the whole of the Arabian Peninsula, Northern Africa and the neighbouring parts of Western Asia.

What they did got right was that the Al-mi'raj are dangerous. The Heart-Ripper Accord is very prominent among this species and this combined with their innate nature of tricksters might well make them one of the most dangerous beings you can encounter. Skilled assassins and killers, if an Al-mi'raj decides to end your life, you are probably dead within the week. Size and power, walls and guns, if an Al-mi'raj has ever targeted you, for whatever reason, you cannot escape. If your lucky the shifter searches for an opportunity to mate, if not, well…

That they are tricksters means that they have access to certain powers that are basically tricks (setting of your scent, running into a basement and emerging from another etc.).

They are based on what I found about the Al'Mi'raj:

Al-mi'raj is a mythical beast from Islamic poetry said to live on a mysterious island called Jezîrat al-Tennyn within the confines of the Indian Ocean. Its name can be broken up several different ways, though is generally seen truncated as Mi'raj, Mir'aj or just Miraj. Its name is also synonymous with Muhammad's ascent into heaven.

Al-mi'raj is a large, harmless-looking yellow rabbit with a single, 2-foot-long (0.61 m), black, spiraling horn protruding from its forehead, much like that of a unicorn.

Despite its docile appearance, Al-Mir'aj is actually a ferociously territorial predator known to be able to kill animals and people many times their own size with a few stabs of its horn. It also has an immense appetite and can devour other living things several times its size without effort. Al-Mir'aj frightens other animals and they will always flee from its presence due to this.

The people of the island were so terrified of Al-Mi'raj eating them and their livestock that they would turn to witches to ward them away as soon as the rumor of a Miraj met their ears. It was reported that only a true witch would charm the Miraj, rendering it harmless so the people could remove the Miraj from the area.
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:iconneotiamat99:
NeoTiamat99 Featured By Owner Mar 23, 2013
I recall the Al-Mi'raj, yes. I first ran across them in a Richelieu guide, curious creatures. Well, this sounds awesome -- terrifying rabbits. If you ever develop them more fully, or for that matter any of these other shapeshifters, I'd be very interested in hearing more (I run a NWoD game, so!)
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 23, 2013
Well I basically renamed most of them after I noticed that many of the names in the book Changing Breeds were pretty stupid and unimaginative, e.g. the were-hyenas were called riantes and that comes from a french word for laughter. Others like the warrigal, the yonah or the archunem basically just mean dingo, black bear and racoon in another language. So I changed most of them.
Some of the species I already have fleshed out a bit more since I had more time and of course if someone would want to contribute something, that person is welcome to do so.

So what sort of shifter would you want to hear about? I added a few new ones also ;)
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:iconneotiamat99:
NeoTiamat99 Featured By Owner Mar 24, 2013
Well, let's see -- I run a London-based crossover game on Mythweavers and I've actually recently been looking into adding some non-Wolf shapeshifters. I base more off of War Against the Pure than Changing Breeds (Like you, I loved the idea but was underwhelmed by the execution). Currently I have (both written by players of mine, actually, not myself)...

<> The Children of Anansi, who are based in West Africa and are, as you might imagine, werespider tricksters.
<> The Finfolk, also known as the Selkies, who are were-seal seducers and storm-mages originating in Orkney.

They both have fairly elaborate write-ups which I can post them up to the White Wolf forums after I check with my players on the matter.

At the moment then, I'm browsing around for another shifter-species to round out the mix, and looking in particular for anything that is British -- basically, I want to avoid having non-wolf shifters be reduced to Captain Ethnic Minority. Hence the Selkies (the werespiders predated them and so get grandfathered in).
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 25, 2013
Yeah, the idea of Changing Breeds was good but the execution...

Interesting. Do you have more infos on these shifters of yours already online?

Well lets see, I changed a few of the shifter species, some so far only in name, but some quite strongly.
Most likely in London popping up would be:
E:hlalari (dogs, believe me they are not man's best friend [link])
Maderulfi ("wolves", so to speak, I left it open what sort of member of canis lupus they change into, they can be born by wolf and dog [not so much known among them and rarely spoken off] so it is possible that they actually are "wolf-dogs")
Ubestari ("cats", looking more like a serval than a domestic cat)
Druta ti mārā (leopards)
Cat Sídhe (look like norwegian forest cats)
Grwach-tandei (the "black cats" of witchcraft)
Raposoroni (foxes)
Sui' ratami (spiders)
Bjarnhednar (bears)
Mūsirvi (moose)
Flidaisin (deer)
Kúy'lugan (ravens)
Shetálathe (eagles)
Xibalantemi (owls)
Skegrudira (swans)
Taryasino (common noctule)
Mélusinae (snakes)
Mèngúrẹ́ (goats)

Due London's history of immigration there could be other species (tigers, lions, chickens etc.) from around the world as well, but so far I stuck with the ones that could by themselves dwell in England and would not necessarily be part of some ethnic minority.
If you want to know more, just ask.
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:iconneotiamat99:
NeoTiamat99 Featured By Owner Mar 25, 2013
...So, I look at these, and I find myself absolutely spoiled for choice. O_O

Children of Anansi
[link]

Selkies
[link]

As for what I'd like to know, well, I would *like* to know everything, not sure how plausible that is. Narrowing it down some more... well, if you have anything you are particularly proud of / think is highly developed, let me know. Past that, I've two tricksters already with spiders and selkies, and I have quite a lot of Fae and vampires who cover the themes of Fox and Crow and to a lesser extent Owl (weird) and Cat (as trickster). So I would be looking at other perceptions. The Grwach-Tandei particularly intrigue, as do the Taryasino, Melusinae, and Mengure, and anything you have for boars (there's an awesome giant pig/entelodon in your gallery).
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 26, 2013
This will take a while to look at your shifters. ;)

Well the E:hlalari are best developed of mine so far, but I think their look is too close to Uratha to be of use here. Also in England the vast majority is probably human born and with all these show dogs running around in the country it would be hard to play one due to the constant threat of raging they have. I think this little snippet would explain how they see it:
For a Feral from a domestic species many places in the modern world are living nightmares (note: this is just as true for human-born ones). They see their brethren; caged, deformed, debased, mistreated and degenerated. And worst of all it is often done by humans in the name of love and responsibility, not cruelty or indifference. Those people really believe that it is a good thing to breed furless dogs and cats since then allergic humans can have pets too. They believe it is their responsibility to make sure that beings that cannot breed by themselves get their genes carried on, worse they might even be proud of it. They think it is good to have their dogs on the leash every time they leave the house or keep their cats and horses enclosed all the time or condition their companions so much that they become barely more than mindless automatons. And of course such tings sum up over the generations. Many humans are blind to what they are doing or what is done to their "companions”. They never ask, they never think, they call themselves animal lovers but what is that "love" good for? If humans would treat each other the way they often treat domestic animals they would be called racists, Nazis, mass-murderers and worse. Dogs, wolves and cats are the shifters most exposed to these travesties and atrocities done to their beast-brethren. The E:lhalari are so numerous they cannot avoid it like the dingoes, and the cats mostly roam through the industrialized world so there is also little chance of avoiding it (although they are lucky in that regard since there aren't that many deformed cats around as there are alone. Present a Mengure with the fainting goats you breed is a good way of ensuring to be sent to a hospital or a mental institution. Thinking that these goats are funny and actually being proud of breeding them (for whatever reason) is insurance for a painful death, if you are lucky. This is so disturbing and by all means unnatural, that even Ferals who are not connected with the respective animals and whose beast brethren is only somewhat related or similar feel at least uncomfortable around these travesties. Ubestari shy away from furless cats, kangaroo cats or Munchkins. Although the foxes and coyotes come from completely different species, they feel disgusted by the presence of such extreme cases of dog breeding where the resulting dogs don't even look canine any longer.

The Grwach-Tandei are the reasons many people in medieval times thought that cats are a favorite form of witches. Today these shifter's dire beast form is the reason for many, not all, sightings of big phantom cats. The Grwach-tandei originally hail from Europe, with many claiming that they came originally from the British Isles. As can be expected, some have migrated to other parts of the world. However, the vast majority of countries have only seen Grwach-tandei quite recently, if at all, during the 20th century and so any Gwrach-cathio found there might very well be the only one. The only noticeable exception is Australia. Similar to many human settlers, many Grwach-tandei were drawn to this "new" continent (with the occasional Gwrach-cathio arriving afterwards) and so Australia is today the only country outside of Europe that has a significant Grwach-tandei population.
To a one these cats have black, ash-gray or snow white fur thereby linking themselves quite obviously to the stories of devil-, witch- and ghost-cats. Also since they have beast magic as their breed bonus the following rule of mine applies to them:
In the case of Changing Breeds who are by default Beast Mages (therefore who have it as part of the Breed Bonus) this sort of spirit magic is so much a part of them that they might "cast” spells unwillingly in times of great emotional turmoil (e.g. going berserk). When this happens they don't really cast the spells of course, they subconsciously choose the magical effects that best embody their current emotional state. However, this choosing is based on the arsenal of spells they had already learned. Someone who only learned spells of Force and Death for instance won't be able to create the effect of Life or Fate spells no matter how big his emotional turmoil is. But he might be subconsciously directing electric current at the target of his wrath or let that one's limbs writher. Of course when he feels extreme anger that metaphorically flows out of him without any real target he might also let the electric current flow in all possible directions resulting in all sorts of device malfunctions. These effects of course can never be more powerful than what the character would have normally been able to do with his power; they are just significantly less refined. All in all, the choosing of the spells and the resulting effects lay completely in the hands of the storyteller, although the player might make some suggestions.

Also this snippet refers to them:
The cat was floating out of the room, hovering only inches from the ground.
"Stop that," she yelled.
The cat bumped on the ground and – obviously pissed – stomped out of the room.

Now the Taryasino are not that well developed yet. Basically they are nomadic and even have a rule system based on that called the Path of the wind. They rarely make permanent homes once they can shift and their rules also expect them to breed as much as they can. However, since they are spread all over Eurasia, such a shifter would be a good sort of "seen it all."
But as to yet they are not well developed.

The Melusinae are still these giant European snakes and some actually believe that they descend from the biblical snake but others believe their origin lies in Europe due to their name. Basically they are split into two "Christian branches": one is based on the folkloric state of snakes as healers, wise people, and servants of god's work (like in some parts of the Old Testament), the others rather as cruel punishers and tempters, similar to the story of Satan in the book Job.

Now the Mengure are basically based on satyrs and goat worship. They are mostly beast mages and only rarely is one of them endowed with spirit gifts. However they might be difficult to play due to this feature of them:
Now, what must be kept in mind when dealing with these shifters I that the term "hermaphroditic anatomy" doesn't mean that they all combine the full range of the physical traits that are considered feminine and masculine in humans and goats. Calling them hermaphrodictic is probably not a good and neither is androgynous actually fitting. Perhaps the word ambigender would fit these shifters better or maybe intersexed. Either way it is safe to say that they possess a wild mix of traits so that each of them has physiological traits that are usually considered to belong to the other gender, which is something different than the biological sex I might add. To make it short (and hopefully not confusing), these shifters have two sexes; one male and one female, meaning one produces sperm and the other eggs and gives birth to live young. However this is where it ends with the duality, especially since some males of these species are able to "give milk" and of course visible breasts on the naked chest when they produce milk (meaning they have an udder in goat form), in addition some females are physically incapable of doing so.
Now, while this species has only two biological sexes, it has several genders with their physical appearance matching this diversity. A female might have a body that in every sense looks feminine for humans, except that she has no breasts, while a male whose body seems masculine has a pair of very impressive breasts. A female might have a penis while a male lacks one. Another female might have a beard and broad masculine shoulders not to mention a deep voice. Another male might scream feminine to many with his delicate features, broad hips and complete lack of facial hair. Also cases of actual "hermaphrodites", meaning having a penis and a vagina, can occur among them, albeit they are clearly a minority.
As can be expected from this variety in appearance, reducing these shifters into a two-gender category of "men" and "women" (meaning both have a set outward appearance) is totally useless and every attempt at doing so is doomed to fail.

Now in the case of pigshifters I only have the mentioned monster pig. Apart from that boars only play a role for the bear shifters who have the legend that in ages past one of their own defeated a boar shifter and since then all boars are under their command. Of course not really but they use Aspects and Gifts to make it so.
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(3 Replies)
:icondisgruntledpeony:
disgruntledpeony Featured By Owner Mar 23, 2013  Hobbyist General Artist
The detail you put into this piece really pays off. It makes me want to get back into practice with my pencilwork, because I *love* the way pencil drawings look when they're done right--and you certainly did this right, sir. The expression on the shifter's face is very poignant.
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 23, 2013
Thanks. Sometimes it just works perfectly and you find the right pose^^
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:iconjylerforever19:
jylerforever19 Featured By Owner Mar 14, 2013
Silly rabbit tricks are for kids...not anymore, little shits ;)

Ehhhh those things having to mate, wooooo poor partner. Reminds me of how the black widow kills her partner after sex hehe.
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 14, 2013
Well they don't mate in this form. Per the rules of the game this is based on this form is a war form and they can only be heald for half a minute, unless they go berserk.
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:iconsteel-raven:
Steel-Raven Featured By Owner Mar 12, 2013
A scary were-rabbit, never thought I would post that.

Great job getting the character looking bad ass!
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 12, 2013
Thanks, I was suprised as well. Thankfully I found a good pose for it.
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:iconskaramine:
Skaramine Featured By Owner Mar 11, 2013  Hobbyist Traditional Artist
Most metal bunny ever!
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 11, 2013
Wow, than I must really have done something right. ^^
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:iconskaramine:
Skaramine Featured By Owner Mar 12, 2013  Hobbyist Traditional Artist
Indeed! Your whole gallery of alternate future animals is awesome. Love the Baboon-bear, esp!
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 12, 2013
Thanks. I hope I can improve it further.
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:iconquebecoiswolf:
QuebecoisWolf Featured By Owner Mar 10, 2013
Looks like bunnies took a lesson in badass.

Since you made were-dogs badass, why not were-rabbits?
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:iconquebecoiswolf:
QuebecoisWolf Featured By Owner Mar 10, 2013
Wait... you made were-rabbits badass?

Though since you rehabilitated were-dogs, why not?
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 11, 2013
Well in comparison, these were easy. Try making a were-chicken badass... That will be difficult.
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:iconquebecoiswolf:
QuebecoisWolf Featured By Owner Mar 11, 2013
I have faith that you'll find a way.
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:iconasanbonsam:
Asanbonsam Featured By Owner Mar 11, 2013
We'll see, the body would be easy but the head... I will probably have to experiment with sketches.
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